package org.clockworkmages.games.anno1186.controllers;

/**
 * Alchemy minigame: start by expending a phylosophical stone, then add
 * ingredients to produce the desired effect. The phylosophical stone sets the
 * three first essences of the potion to a randomized state (1,0 or -1).
 * 
 * @author Tomek
 * 
 */

// Initial state after expending the phylosophical stone:
//
// A
// ------
// BC
//
// Recipe:
//
// A
// AB
// ------
// D
//
// Ingredient:
// B
// ABC
// ------
// D

public class AlchemyCardController {

}
